Darlene Carrasquillo
Darlene Carrasquillo
Lead 3D Artist / Virtual Production / LAFS Instructor
Los Angeles, United States

Summary

Experienced and skilled Lead 3D Artist with over 15 years of experience in the gaming and VFX industry. Proficient in creating 3D models, textures, as well as managing a team of artists to ensure high-quality output. Strong eye for detail and the ability to meet tight deadlines while maintaining high standards of quality.

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Skills

Look Development3D PrintingCharacter ModelingCreature ModelingDigital SculptingEnvironment ModelingLightingTexturingPBR TexturingMaterial Artist3D Modeling

Software proficiency

Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Substance 3D Sampler
Substance 3D Sampler
Substance Stager
Substance Stager
Unreal Engine
Unreal Engine
ZBrush
ZBrush
After Effects
After Effects
Marmoset Toolbag
Marmoset Toolbag

Reel

Productions

    • Movie
      Alita: Battle Angel
    • Year
      2019
    • Role
      Asset Builder
    • Company
      The Third Floor
    • Video Game
      ElemenTerra
    • Year
      2018
    • Role
      Lead 3D Artist
    • Company
      Freeform Labs
    • Video Game
      Six Flags Fun Park
    • Year
      2009
    • Role
      3D Artist
    • Company
      7 Studios
    • Video Game
      Shrek the Third
    • Year
      2007
    • Role
      3D Artist / Environment Artist
    • Company
      7 Studios
    • Video Game
      Fantastic Four: Rise of the Silver Surfer
    • Year
      2007
    • Role
      3D Artist
    • Company
      7 Studios
    • Video Game
      The Sopranos: Road to Respect
    • Year
      2006
    • Role
      3D Artist
    • Company
      7 Studios
    • Video Game
      Lord of the Rings: Battle for Middle Earth II
    • Year
      2006
    • Role
      Background 3D Artist
    • Company
      EA

Experience

  • 3D Artist at Fonco Studios (Contract)
    Los Angeles, US
    February 2024 - April 2024

    Created 3D accessory models for 3D printing on a Disney project

  • Animation Instructor / Game Development at Los Angeles Film School
    Los Angeles
    January 2019 - Present

    Instructor for the Animation Department:

    -Texturing and Shading

    -Environment Art

    -Unreal Engine

    -Virtual Production

  • Lead 3D Artist at Freeform Labs
    Beverly Hills, United States of America
    August 2016 - December 2018

    Worked as a Lead 3D Artist for the VR location base experience: ElemenTerra VR

  • Pre Vis Asset Builder at The Third Floor
    Los Angeles, United States of America
    January 2016 - January 2016

    Worked as a 3D Asset Builder for the pre visualization of Alita: Battle Angel

  • 3D Artist (Freelance) at Maker Studios
    Los Angeles, United States of America
    June 2015 - June 2015

    Created Environment Art and Prop Art for Bart Baker's "Bad Blood" parody music video.

  • 3D Artist / Environment Artist at ASCII Media / Lucky Charm Games
    Pasadena, United States of America
    July 2012 - January 2015

    Worked as a 3D Artist and Environment Artist for several mobile games:

    -Pac-Man Slots

    -Great Luck Bingo

    -My Nexus

    -Alien Intrusion

    -Big Easy Spin

    -Trench Heroes

    -Cocolani 3D

  • 3D Generalist at Ring of Fire
    Santa Monica, United States of America
    January 2010 - January 2010

    Worked as a 3D Generalist for several projects:

    -Disney project

    -Roundup Commercial

    -Pulty Commercial

  • 3D Artist at Crazy Bridge Studios
    Glendale, United States of America
    January 2008 - January 2008

    Worked as a 3D Artist for History Channel: Battle 360

  • 3D Artist at 7 Studios
    Los Angeles, United States of America
    September 2005 - August 2007

  • 3D Artist / Background Artist at EA Games
    Los Angeles, United States of America
    August 2005 - November 2008

    Worked as a background artist for LOTR: Battle for Middle Earth II (PC) in 2005 and went back in 2008 to work as a environment artist for a unreleased tittle called Tiberium.